AI Insights · Timothy · January 2022
Top 5 Educational Games on Android in Guatemala Q4 2021
In Q4 2021, the performance of the top 5 educational games on Android in Guatemala showed varied trends in weekly downloads, revenue, and active users according to Sensor Tower data.
In Q4 2021, the performance of the top 5 educational games on the Android platform in Guatemala showed diverse trends in weekly downloads, revenue, and active users. The data comes from Sensor Tower, and more insights can be found there.
Masha and the Bear Educational from DTC Lab experienced fluctuating weekly downloads, starting with 6K in late September, peaking at 7.9K in early October, and hovering around 7.3K towards the end of December. The app's weekly active users saw a peak of approximately 53K in mid-November, with a slight dip but a stable range around 50K by the end of the quarter. Revenue showed a brief spike in mid-November with $16, followed by a negligible amount for the rest of the quarter.
Lingokids - Play and Learn by Lingokids - English Learning For Kids had a peak in weekly downloads at 3.9K in early October, but it significantly declined to 804 by the end of December. Weekly active users followed a similar pattern, peaking at 5.4K in early October and decreasing to about 2.6K by the end of December. The app's weekly revenue started at $312 in late September, gradually decreasing to $174 by the end of the year.
Babyphone & tablet: baby games from GoKids! publishing saw relatively stable weekly downloads, with a slight increase from 1.6K in late September to 1.8K by the end of December. The app's weekly active users also showed a minor increase, starting at 3.5K and ending at approximately 4.2K.
Math Kids: Math Games For Kids by RV AppStudios had its weekly downloads peak at 2.1K in mid-October, then decline to 552 by the end of December. The app's weekly active users followed a similar trend, peaking at 2.5K in late October and dropping to around 1K by the end of December.
Learn to Read! Bini ABC games! from Bini Games had a steady decline in weekly downloads, starting from 1.5K in late September and dropping to 218 by the end of December. Weekly active users peaked at 5K in mid-October and gradually decreased to around 2.2K by the end of the quarter. The app saw a brief increase in revenue to $19 in late November, but it did not sustain.
For a more detailed analysis and additional insights, visit Sensor Tower.